What now?

Talk about the game. What game? The game with the power? What power? The power of ... aw, skip it.

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malk-a-mite
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Re: What now?

Postby malk-a-mite » Mon May 19, 2008 8:40 pm

yawetag wrote:Now I'm a level 10 and there's still nothing to do


($level) + (2) = something to do

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neocamp22
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Postby neocamp22 » Tue May 20, 2008 12:47 pm

:P
None of that for me, I'll stick with the good ol'
use strict;
my $level;
my $cristionalevel
while ($level <= $cristionalevel) {
$level + 1;
}
Last edited by neocamp22 on Tue May 20, 2008 5:06 pm, edited 1 time in total.
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Cristiona
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Postby Cristiona » Tue May 20, 2008 4:48 pm

:D
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The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"

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MagiNinjA
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Postby MagiNinjA » Tue May 20, 2008 4:55 pm

while (1) {
print "You win!\n";
}

Not that that's mathematical. >.>

But hey...a comp. sci. area...hmm? hmm? HMMM?

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Cristiona
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Postby Cristiona » Sat May 31, 2008 9:24 pm

While you can zip around pretty quickly in a car, it's hard elevated. I can think of four ways to get an "elevated view": an item that costs stars, something amazingly complicated to build, and a pair of rentals.
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"

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Cristiona
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Postby Cristiona » Sun Jun 01, 2008 1:27 am

There's no in-game instructions for building.

However, since you've been spending time in the desert, I'm sure you have plenty of torn muscles. Those things are pretty springy. Glue them to the bottom of a pair of boots, and you'll find that you can jump. Jump in the right place, and you'll find a rental store.
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"

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MagiNinjA
Posts: 1466
Joined: Thu Sep 06, 2007 10:56 pm
Location: Berkeley when at school, San Diego when at home
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Postby MagiNinjA » Mon Jun 02, 2008 3:26 pm

I really suggest playing with the markets or farming. The economy could use some interesting turns.

Perhaps this is a good time to motivate Ryme into putting in player shops.


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