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 Post subject: Re: What now?
PostPosted: Mon May 19, 2008 8:40 pm 
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Joined: Sat Dec 29, 2007 12:42 am
Posts: 548
yawetag wrote:
Now I'm a level 10 and there's still nothing to do


($level) + (2) = something to do


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 Post subject:
PostPosted: Tue May 20, 2008 12:47 pm 
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Joined: Sat Apr 07, 2007 6:48 pm
Posts: 477
Location: Also Through The Dimensional Gate
:P
None of that for me, I'll stick with the good ol'
use strict;
my $level;
my $cristionalevel
while ($level <= $cristionalevel) {
$level + 1;
}

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Last edited by neocamp22 on Tue May 20, 2008 5:06 pm, edited 1 time in total.

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 Post subject:
PostPosted: Tue May 20, 2008 4:48 pm 
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Joined: Sun Apr 08, 2007 1:01 am
Posts: 4571
Location: the Conservatory with the lead pipe
:D

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The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


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 Post subject:
PostPosted: Tue May 20, 2008 4:55 pm 
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Joined: Thu Sep 06, 2007 10:56 pm
Posts: 1466
Location: Berkeley when at school, San Diego when at home
while (1) {
print "You win!\n";
}

Not that that's mathematical. >.>

But hey...a comp. sci. area...hmm? hmm? HMMM?

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 Post subject:
PostPosted: Sat May 31, 2008 9:24 pm 
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Joined: Sun Apr 08, 2007 1:01 am
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Location: the Conservatory with the lead pipe
While you can zip around pretty quickly in a car, it's hard elevated. I can think of four ways to get an "elevated view": an item that costs stars, something amazingly complicated to build, and a pair of rentals.

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The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


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 Post subject:
PostPosted: Sun Jun 01, 2008 1:27 am 
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Joined: Sun Apr 08, 2007 1:01 am
Posts: 4571
Location: the Conservatory with the lead pipe
There's no in-game instructions for building.

However, since you've been spending time in the desert, I'm sure you have plenty of torn muscles. Those things are pretty springy. Glue them to the bottom of a pair of boots, and you'll find that you can jump. Jump in the right place, and you'll find a rental store.

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The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


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 Post subject:
PostPosted: Mon Jun 02, 2008 3:26 pm 
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Joined: Thu Sep 06, 2007 10:56 pm
Posts: 1466
Location: Berkeley when at school, San Diego when at home
I really suggest playing with the markets or farming. The economy could use some interesting turns.

Perhaps this is a good time to motivate Ryme into putting in player shops.

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