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Posted: Tue Mar 04, 2008 10:35 am
by Ryme
Thanks, Hamish. I felt unusually inspired while working on this stuff. Plus the spoofed topic was probably the greatest obsession of my childhood, so it's easy to go back and revisit some of it.

Posted: Tue Mar 04, 2008 11:49 am
by Ryme
There's definitely one TSoS joke in there, and there's plenty of other inspirations (the foe named after a child's game, etc.), sure. I'll take whatever seems good and blend until frothy.

Posted: Tue Mar 04, 2008 12:09 pm
by Olaf
I will also heartily endorse this content and/or event.
Great writing, even when I didn't get it all.
Also, an
Spoiler: show
. What more could a space viking want?

Posted: Tue Mar 04, 2008 5:31 pm
by TheK3vin
Like I said in chat, funniest stuff I've seen in the game. Very, very nice.

ur contnt. i luvz it.

Posted: Tue Mar 04, 2008 5:42 pm
by neocamp22
All I gotta say, is that I sincerely hopes this caps. And that you implement the equivalent to reagent potions. Soon.

That aside, this is some really in depth content. I have to go back and re-read what I skimmed over <.<

Posted: Wed Mar 05, 2008 12:04 am
by MagiNinjA
So guys, pretty good chipsink, don't you think? ;)

Awesome stuff Ryme. Love love love giant robot references to death. And the puns were no less awesome.

Posted: Wed Mar 05, 2008 8:02 pm
by MagiNinjA
So, a new day and a new limit! The sky! Or well, I guess that would be the ends of the universe.

LULZ

Posted: Wed Mar 05, 2008 8:25 pm
by Ryme
MagiNinjA wrote:Anyways, I'm not sure that the current method of levelling was the best, Ryme. If this is one of several that will appear, that's fine, but right now, the best way to level up is to grind in one area?
It saddens me when people make assumptions about requirements mere minutes after new content has been released. I've had weeks to think about this -- give me credit for making it not as sucky as your initial reaction thinks it is. Please?

Posted: Wed Mar 05, 2008 8:53 pm
by MagiNinjA
Ryme wrote:It saddens me when people make assumptions about requirements mere minutes after new content has been released. I've had weeks to think about this -- give me credit for making it not as sucky as your initial reaction thinks it is. Please?
I'm probably wrong about my assumptions, and I didn't realize it til now. Sorry. It is a good limiter mechanic to prevent people from hitting the roof, certainly. I'm not sure why I was thinking otherwise. And well, that's all I know about it. So. Yeah. Bad me.

Posted: Mon Mar 10, 2008 4:09 am
by Cristiona
Yup. Best +chip off hand in the game, best +item off hand in the game, best healing in the game, most powerful equipment in the game, and the ability to level past 50. What utter trash.

Posted: Mon Mar 10, 2008 9:39 pm
by Cristiona
Hm. Looking over the equipment store...

How about tweaking the Saw Gloves into using the gloves slot. Double the price if needs be. Also, we need some kind of boots from them too. I total robo outfit would be sweet.

Posted: Thu Mar 13, 2008 12:32 pm
by Corrupt Shadow
Smoot = Image

Posted: Thu Mar 13, 2008 2:50 pm
by Olaf
Corrupt Shadow wrote:Smoot = Image
Watch out, Smoot! The hand is going to eat you!

A point that I would like to actually make in complaint, is that, to me, this game now has an overabundance of robots. As much as I like robots, it just doesn't seem to fit the whole comic book origins of the game. Where's the Nazis and Communists? Or even just oddly-cosumed bad guys?
Further points on this line of thinking I realize should go elsewhere.

The new items I give a thumbs up to, though I'm not sure how much I'll actually use them. Having a high-end shield to compete with the Aegis was a good move.
Or even like Cristiona mentioned in chat, the suit makes you stop and think about switching out the Xentrium for it.

PS, just repeating a request by others, we need a link up in the top frame.

Posted: Thu Mar 13, 2008 3:08 pm
by Ryme
Olaf wrote: PS, just repeating a request by others, we need a link up in the top frame.
I can't put any more links up there. They just won't fit on average monitors. As it is I already have some folks running into trouble because it wraps and pushes the third line of links out of the top frame. Considering there's eventually going to be up to 3-5 more sections like that, not including the space station and the links downtown, I'm not sure there's ever an elegant way to include that many locations.

Having the "Last Adventure" text link back to the parent zone would go a long way towards helping you out, I realize, and I'll look into that.

Posted: Thu Mar 13, 2008 3:19 pm
by Corrupt Shadow
Ryme wrote:...Having the "Last Adventure" text link back to the parent zone would go a long way towards helping you out, I realize, and I'll look into that.
Yeah, that would help. Thanks, man!

Posted: Thu Mar 13, 2008 9:03 pm
by Cristiona
Ryme wrote:I can't put any more links up there.
Drop-down menus like KoL in compact mode?