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Idle chat for wannabe heroes
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PostPosted: Sat Nov 05, 2011 2:03 pm 
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An idea for a nonseizium talisman:

Freeman Sphere
You think there might be an entire solar system inside, but that's just...

infinitesimally increased chance of finding an ultra-rare
+2pp/turn
-1hp/turn
-5% Str


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PostPosted: Fri Mar 09, 2012 8:08 pm 
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would it be possible to get some wandering villains that when defeated give you a permanent stat boost instead of dropping an item? (maybe those can give you some chips too, since they wouldn't have an item to drop...)

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PostPosted: Fri Mar 09, 2012 8:45 pm 
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It's probably easier to have them drop an item which grants stats rather than directly conveying them, but I'd suspect that's a reasonable thing for them to do. Of course, it's not really up to me these days, but it's a fair idea.


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PostPosted: Tue Mar 27, 2012 3:09 pm 
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Location: I'm on a boat!!!
How about a batting cage as a "store" or hideout fixture. It could give buffs like +melee damage (obviously) or +dodge (The machine started shooting baseballs at your head!).
Inspired by spring training, of course, and it would continue this game's tradition of baseball-related stuff.

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PostPosted: Sun Apr 08, 2012 12:42 pm 
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I propose that NCI Live be the 'sponsor' of the unbranded arena.

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PostPosted: Tue May 15, 2012 4:56 pm 
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Location: I'm on a boat!!!
Baseball + Ichor = Foul Ball? :mrgreen:

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PostPosted: Tue May 15, 2012 6:43 pm 
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Sanjuro wrote:
Baseball + Ichor = Foul Ball? :mrgreen:


That gets a laugh out loud from me!


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PostPosted: Wed Jun 27, 2012 5:58 pm 
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Location: I'm on a boat!!!
If Catalyze is going to get a makeover (like Metalmorph did), might i suggest...
-Iron ox-hide
-Butt rock, and its more "refined" derivative Hair metal

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PostPosted: Tue Sep 18, 2012 4:29 pm 
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Location: I'm on a boat!!!
I would like to see a gorilla-mask and gorilla-suit combo, just because I think it would be funny.

Maybe next Halloween?

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PostPosted: Mon Mar 11, 2013 9:20 pm 
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Location: I'm on a boat!!!
To complete the flapper costume:
yuggothium + platinum necklace = squirming pearl necklace

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PostPosted: Wed Mar 13, 2013 9:52 pm 
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Location: I'm on a boat!!!
Oh, and we should have a reference to a famous flapper!
yuggothium + moonbow = Bow of Clara

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PostPosted: Sat Mar 30, 2013 5:16 pm 
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leftover ideas from the contest:

turtle amulet welding to illuminum blouse = turtleneck

steamwork core + flash powder = steampunk camera


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PostPosted: Wed May 15, 2013 3:53 am 
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An idea for higher level characters:

Oaths, Codes, or Creeds

Like Retcon restrictions, these would govern the way you play the game. Once you adopt a (I'm just going to call them Codes) Code, you gain small benefit of some sort (skill, resistance, access to a special item, a buff, etc.) that you retain as long as you choose to follow the Code.

If I were implementing it, I would relate some of them, if not all of them, to alignment. I would also consider making them alignment dependent. I wouldn't want the granted bonus to be huge, but it should be large enough to justify adopting a Code and accepting the associated limitations.

It would be interesting to make them a once per Retcon thing, too. That way people are encouraged to Retcon to test them all.

I love the limitations Retcon, and every time I get to the higher levels I miss them. In particular, I want to follow the Ascetic's Code, and swear off sugar and caffeine (since I frequently fail to eat or drink to fullness, anyway), and it would be nice to get a small buff or resistance in exchange.


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PostPosted: Thu May 16, 2013 5:57 pm 
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Location: I'm on a boat!!!
I'm a little disappointed there's no "plethora" of Mechapinatas. (Oh yes, it's very nice!)

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PostPosted: Fri May 17, 2013 3:24 pm 
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From the description for the "steamwork core":
"...Whether you need to make a flying trilobite or a spring-heeled timesuit..."

So, why not:
Weld: steamwork core + trilobyte = flying trilobyte (vehicle?)
and
Weld: steamwork core + ACU suit = timesuit
Assemble: timesuit + high-jump boots = spring-heeled timesuit
(for example)

From the description for the "leopard skin loincloth":
"...Sadly, female heroes will have to look elsewhere for the matching leopard skin bikini top."

So, why not:
Assemble: leopard skin loincloth + coconut bikini top = leopard skin bikini top

Also: Weld: pentium + brick outhouse = penthouse

Okay, I'll be quiet now.


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PostPosted: Sat Jun 08, 2013 7:30 pm 
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I am surprised at the lack of a 'negaverse', one of the classic comic book locations. Perhaps there could be a quest where you enter Twilight's antiverse. You can enter the Insanitarium or the Cage, where famed supervillain D'nar the Dark Watcher sends people to make them insane or locks them up indefinitely, respectively.Or go to the Unversity, where Susan Kavon drains the minds of the best and brightest. Team up with some of the most famous heroes of that world, such as The Ace
Spoiler: show
(Michael Ace)
[/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to survive the dangers of The Neighborhood, a crime-riddled cesspool of darkness, ruled by the diabolical [your name here]. You mistake him/her for Your Evil Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. Luckily, a few more adventures helps you find Your Heroic Twin (Your Evil Twin's antiverse counterpart), who is defeated by Antiverse You but weakens hem so you can fight hem.


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PostPosted: Sun Jun 09, 2013 11:07 am 
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Isladar wrote:
An idea for higher level characters:

Oaths, Codes, or Creeds

Like Retcon restrictions, these would govern the way you play the game. Once you adopt a (I'm just going to call them Codes) Code, you gain small benefit of some sort (skill, resistance, access to a special item, a buff, etc.) that you retain as long as you choose to follow the Code.

If I were implementing it, I would relate some of them, if not all of them, to alignment. I would also consider making them alignment dependent. I wouldn't want the granted bonus to be huge, but it should be large enough to justify adopting a Code and accepting the associated limitations.

It would be interesting to make them a once per Retcon thing, too. That way people are encouraged to Retcon to test them all.

I love the limitations Retcon, and every time I get to the higher levels I miss them. In particular, I want to follow the Ascetic's Code, and swear off sugar and caffeine (since I frequently fail to eat or drink to fullness, anyway), and it would be nice to get a small buff or resistance in exchange.


As long as they're optional that'd be nice, the reputation mechanic needs to stand out a bit more imo :wink:


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PostPosted: Sun Jun 09, 2013 12:13 pm 
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zyborg wrote:
I am surprised at the lack of a 'negaverse', one of the classic comic book locations. Perhaps there could be a quest where you enter Twilight's antiverse. You can enter the Insanitarium or the Cage, where famed supervillain D'nar the Dark Watcher sends people to make them insane or locks them up indefinitely, respectively.Or go to the Unversity, where Susan Kavon drains the minds of the best and brightest. Team up with some of the most famous heroes of that world, such as The Ace
Spoiler: show
(Michael Ace)
[/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to survive the dangers of The Neighborhood, a crime-riddled cesspool of darkness, ruled by the diabolical [your name here]. You mistake him/her for Your Evil Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. Luckily, a few more adventures helps you find Your Heroic Twin (Your Evil Twin's antiverse counterpart), who is defeated by Antiverse You but weakens hem so you can fight hem.


You already can fight your evil twin, in fact you get a merit badge for doing so enough times.


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PostPosted: Sun Jun 09, 2013 4:47 pm 
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RKBrumbelow wrote:
zyborg wrote:
I am surprised at the lack of a 'negaverse', one of the classic comic book locations. Perhaps there could be a quest where you enter Twilight's antiverse. You can enter the Insanitarium or the Cage, where famed supervillain D'nar the Dark Watcher sends people to make them insane or locks them up indefinitely, respectively.Or go to the Unversity, where Susan Kavon drains the minds of the best and brightest. Team up with some of the most famous heroes of that world, such as The Ace
Spoiler: show
(Michael Ace)
[/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to survive the dangers of The Neighborhood, a crime-riddled cesspool of darkness, ruled by the diabolical [your name here]. You mistake him/her for Your Evil Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. Luckily, a few more adventures helps you find Your Heroic Twin (Your Evil Twin's antiverse counterpart), who is defeated by Antiverse You but weakens hem so you can fight hem.


You already can fight your evil twin, in fact you get a merit badge for doing so enough times.


I thought "Your Evil Twin" was more literal, as they were your twin, not actually YOU. That's why "Your Heroic Twin" is part of my suggestion. But if not, then this could explain where e comes from.


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