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- Sun May 11, 2014 8:35 pm
- Forum: Testing & Debugging
- Topic: Frozen rollover?
- Replies: 9
- Views: 42987
- Tue Apr 29, 2014 6:03 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1560638
Re: Minor interface tweak requests
Equip item link after heading to see your mentor (ie marium detector etc)
- Mon Apr 28, 2014 7:08 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 16127
Re: April Podcast Thread
Love the idea of the rental equipment (wraith etc). How about a lottery event for those who donate for the month that has prizes that include past IotM? It would be an excellent way to create a new influx of now unobtainable items, and who knows, maybe there would be an increase in donations from pe...
- Mon Apr 28, 2014 6:20 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1560638
Re: Minor interface tweak requests
Looking for these improvements: a) item in bold/color or marked in significant way if it is an IotM in deep storage b) ability to withdraw an outfit from deep storage if pulls are available c) equip item link after withdrawing item from deep storage d) the whole computer creation system seems clunky...
- Wed Apr 09, 2014 10:44 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1560638
Re: Minor interface tweak requests
Use item link after combining The Bard's Play
Should have one now.
Should have one now.
- Thu Mar 27, 2014 9:20 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 372807
Re: TH Greasemonkey thread 2.0
Nobody fancies making some sort of helper script for the Cube Theater do they? I always have to refer to the right choices on the wiki or just choose alphabetically every time!
- Thu Mar 27, 2014 8:35 pm
- Forum: Gameplay & Discussion
- Topic: Bringing down retcon times
- Replies: 4
- Views: 5331
Re: Bringing down retcon times
Best sources of sugar/caffeine? I wouldn't have thought they reduce retcon time as it just gives you more turns, which use time. Right?
I don't have that much non-combat gear, maybe that's where I'm going wrong.
I don't have that much non-combat gear, maybe that's where I'm going wrong.
- Thu Mar 27, 2014 6:56 pm
- Forum: Gameplay & Discussion
- Topic: Bringing down retcon times
- Replies: 4
- Views: 5331
Bringing down retcon times
Hey all,
Still here and having done 15 retcons I'm seeing my times drop down but they are still averaging 55 hours a time.
Looking for hints/tips to speed things up and shave off a few hours if possible without one time use items if possible.
Thanks!
Still here and having done 15 retcons I'm seeing my times drop down but they are still averaging 55 hours a time.
Looking for hints/tips to speed things up and shave off a few hours if possible without one time use items if possible.
Thanks!
- Mon Dec 23, 2013 10:17 pm
- Forum: Testing & Debugging
- Topic: Last patrolled area
- Replies: 2
- Views: 25801
Re: Last patrolled area
I didn't even realise that!
Thanks
Thanks
- Sun Dec 22, 2013 9:08 pm
- Forum: Testing & Debugging
- Topic: Last patrolled area
- Replies: 2
- Views: 25801
Last patrolled area
Just wondered if there could be anything done to make the last patrolled area point to the level above in the example of an area that has been explored out (ie the caves). Does that make sense?
- Thu Dec 19, 2013 10:15 pm
- Forum: Gameplay & Discussion
- Topic: Permanet rollover?
- Replies: 10
- Views: 8933
Re: Permanet rollover?
Everything seems to be fine. No double turns today though!
- Thu Dec 19, 2013 9:31 pm
- Forum: Gameplay & Discussion
- Topic: Permanet rollover?
- Replies: 10
- Views: 8933
Re: Permanet rollover?
Lazy cat! I think perhaps there's a problem again.
- Thu Dec 19, 2013 9:20 pm
- Forum: Gameplay & Discussion
- Topic: Permanet rollover?
- Replies: 10
- Views: 8933
Re: Permanet rollover?
Let's hope the kitty is quicker today. Still sleeping at 20 past the hour!
- Thu Dec 19, 2013 7:43 am
- Forum: Gameplay & Discussion
- Topic: Permanet rollover?
- Replies: 10
- Views: 8933
Re: Permanet rollover?
I got two days worth of turns. Not that I'm complaining, id rather have the extra turns to get stuff done!
- Thu Dec 19, 2013 2:28 am
- Forum: Gameplay & Discussion
- Topic: Permanet rollover?
- Replies: 10
- Views: 8933
Permanet rollover?
I know there were some server things going on. Is that why I'm stuck on the rollover screen?
- Mon Dec 09, 2013 1:18 am
- Forum: Gameplay & Discussion
- Topic: Elementalist = hard mode
- Replies: 6
- Views: 14784
Re: Elementalist = hard mode
The game is a comedian at times. After a storming run through Mick's tower I ended up with 0 turns left and the fight with Mick to finish up. I know there is a room after that anyway, but seriously! Oh how I laughed
- Fri Dec 06, 2013 11:52 pm
- Forum: Gameplay & Discussion
- Topic: Elementalist = hard mode
- Replies: 6
- Views: 14784
Re: Elementalist = hard mode
I also found Gadgeteer way easier than Psion (a point noted by the fact that I finished up about 15 hours earlier in my Maso run thereafter). Of course in the first run I was using a futility belt for no good reason so that probably didn't help.
- Fri Dec 06, 2013 6:10 pm
- Forum: Gameplay & Discussion
- Topic: Elementalist = hard mode
- Replies: 6
- Views: 14784
Elementalist = hard mode
My good god. If you're a beginner to the game, this class is not a pleasant experience. You're either out of cash cos you spent your creds healing at the university or you're time poor because you spend 3 turns resting after only a few combats. Maybe for you guys with hundreds of thousands of credit...
- Mon Dec 02, 2013 4:01 am
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 11886
Re: December IotM
Back to a completely related note....if you have two of these items, do you get two uses of the item per round?
- Mon Dec 02, 2013 3:59 am
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 11886
Re: December IotM
On a semi-unrelated note, I was pleased to realise after 10 years of marriage that my wife is more connected to Star Wars than I realised (even though she has no love for it).
Her birthday is 04/05/1975
For a wannabe Jedi, that's always nice!
Her birthday is 04/05/1975
For a wannabe Jedi, that's always nice!
- Sat Nov 30, 2013 12:00 am
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50087
Re: A new newbie from the land of Erf!
You know what. I actually wish I had chosen First Aid as I went Elemental as my next class and the lack of healing means I'm burning turns like crazy due to being hurt in fights all the time!
- Tue Nov 26, 2013 2:54 am
- Forum: Gameplay & Discussion
- Topic: November Podcast Questions
- Replies: 13
- Views: 15829
Re: November Podcast Questions
I got a lucky hammer...
- Mon Nov 25, 2013 12:22 am
- Forum: Gameplay & Discussion
- Topic: November Podcast Questions
- Replies: 13
- Views: 15829
Re: November Podcast Questions
I'm a little excitable, but I hope this podcast is up soon as I want to see who won the contest, lol.
- Fri Nov 22, 2013 10:12 pm
- Forum: Help & Hints
- Topic: Easiest way to get super jump?
- Replies: 6
- Views: 36935
Re: Easiest way to get super jump?
I did notice. And I went and found a what I needed in the desert in about 10 turns so I was dead pleased.
Now just on the hunt for stuff in the NCI live building so I can progress. I'll be level 15 by the time I fight Mick at this rate!
Now just on the hunt for stuff in the NCI live building so I can progress. I'll be level 15 by the time I fight Mick at this rate!
- Fri Nov 22, 2013 1:25 am
- Forum: Help & Hints
- Topic: Easiest way to get super jump?
- Replies: 6
- Views: 36935
Re: Easiest way to get super jump?
Bion + Quantum Hopper = Bionic Hoppers?
- Fri Nov 22, 2013 12:45 am
- Forum: Help & Hints
- Topic: Easiest way to get super jump?
- Replies: 6
- Views: 36935
Easiest way to get super jump?
I've done over a hundred turns in the renegade robot hive trying to find some quantum hoppers, must have fought 20 battle drones in that time and nothing. I'm wearing +8% item drops too. Without super jump it looks like I'm stuck in the building with Mick and I'm on a Maso run. I think I found out w...
- Wed Nov 20, 2013 9:27 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2388178
Re: Spelling and grammatical errors
You purchase: 30 Misters Tea
Shouldn't that be Mister Teas?
Well, yes and no. Mr. Tea and Mr. Tea would be Misters Tea. So it's just extending the joke of the item.
Shouldn't that be Mister Teas?
Well, yes and no. Mr. Tea and Mr. Tea would be Misters Tea. So it's just extending the joke of the item.
- Wed Nov 20, 2013 5:30 am
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50087
Re: A new newbie from the land of Erf!
If you started all over again fresh from the start, what would you:
1) Save as your first permanent skill
2) Ensure that you found/made/bought as an item
3) Try to achieve as your first merit badge
1) Save as your first permanent skill
2) Ensure that you found/made/bought as an item
3) Try to achieve as your first merit badge
- Tue Nov 19, 2013 7:40 am
- Forum: Off the Wall
- Topic: Readers wanted
- Replies: 5
- Views: 43916
Re: Readers wanted
Did this get reposted?
I'll give it a read if you still need someone.
I'll give it a read if you still need someone.
- Mon Nov 18, 2013 5:49 pm
- Forum: Gameplay & Discussion
- Topic: November Podcast Questions
- Replies: 13
- Views: 15829
Re: November Podcast Questions
Quite a few of the merit badges/items in the game are no longer available. Do you think this gives other players an unfair advantage, and if so, what do you think can be done to correct this? It's hard to implement without causing some disappointment in the older players no doubt, but perhaps some f...
- Sun Nov 17, 2013 4:17 pm
- Forum: Gameplay & Discussion
- Topic: Timer for current retcon
- Replies: 4
- Views: 4497
Re: Timer for current retcon
Perfect. Option A is good enough for me. Thanks for the help!
- Sat Nov 16, 2013 9:31 pm
- Forum: Gameplay & Discussion
- Topic: Timer for current retcon
- Replies: 4
- Views: 4497
Re: Timer for current retcon
Although I have to say that it would make muchos sense to simply have that information on your Character page too.
- Sat Nov 16, 2013 9:30 pm
- Forum: Gameplay & Discussion
- Topic: Timer for current retcon
- Replies: 4
- Views: 4497
Re: Timer for current retcon
Never mind. I actually used my brain for once!
For the uninitiated:
Messages > Search Players > Enter your own player ID > Ta Da!
For the uninitiated:
Messages > Search Players > Enter your own player ID > Ta Da!
- Sat Nov 16, 2013 9:28 pm
- Forum: Gameplay & Discussion
- Topic: Timer for current retcon
- Replies: 4
- Views: 4497
Timer for current retcon
Can anyone tell me if there is anything like this hidden away somewhere? Would be interesting to see how you are faring I think...
- Thu Nov 14, 2013 6:12 am
- Forum: Off the Wall
- Topic: The Acronym Game
- Replies: 114
- Views: 265198
Re: The Acronym Game
STEREOTYPICAL:
So totally exhausted. Really, exceptionally old . True! Yesterdays pedestrian ideas can't always lose.
So totally exhausted. Really, exceptionally old . True! Yesterdays pedestrian ideas can't always lose.
- Tue Nov 12, 2013 1:28 am
- Forum: Off the Wall
- Topic: Does anyone here roleplay?
- Replies: 1
- Views: 27451
Does anyone here roleplay?
I'm looking for a GM to run a game for me. I've been involved in the game for 10 years and the current GM got tired and burned out and gave up. We've been running around a while but without any luck at getting someone to replace him. It is set up using the website www.rpol.net and uses the game syst...
- Fri Nov 08, 2013 5:32 pm
- Forum: Off the Wall
- Topic: The Acronym Game
- Replies: 114
- Views: 265198
Re: The Acronym Game
SABATEUR
See! A bomb and timed explosives. Underground revolution!
See! A bomb and timed explosives. Underground revolution!
- Thu Nov 07, 2013 8:45 pm
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4305968
Re: Alphabet Soup - Game
Very good. I'm constantly amazed by my ability to misunderstand everything I think about.
- Thu Nov 07, 2013 7:50 pm
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50087
Re: A new newbie from the land of Erf!
I reckon I would be happy with everything ticked except caffeine use. Gotta have the coffee!
- Thu Nov 07, 2013 7:49 pm
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50087
Re: A new newbie from the land of Erf!
Do you want to know something funny?
I just read the synopsis on the game website. For some reason my brain read:
Strange breasts roam the sewers. I was totally laughing my head off when I re-read it!
I just read the synopsis on the game website. For some reason my brain read:
Strange breasts roam the sewers. I was totally laughing my head off when I re-read it!