Search found 664 matches
- Tue Feb 17, 2009 3:19 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
Re: Coordinated spading effort
You take off your old talisman and put it in the tabernacle. You feel energy drain from you, and are momentarily powerless. You pick up the Grimm's Bulwark and put it on. After a time you feel better, but not quite back to normal. You lose 20000 XP. Done with kangaroo, it is 30%. Moving on to age pi...
- Mon Feb 16, 2009 3:51 pm
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 12863
Re: Hit / Miss
Thanks for this clarification too, and it does make sense, at least to me. I might add for completion (and this is from the manual) that Reflexes add to to-hit as well as dodge, Strength adds to offense (or is it straight damage add?), and Intellect affects spell damage and initiative. Also accordin...
- Mon Feb 16, 2009 12:12 pm
- Forum: Gameplay & Discussion
- Topic: to hide or not to hide what effects do
- Replies: 18
- Views: 14024
Re: to hide or not to hide what effects do
CopycatsFebruary 16
The pop-up descriptions of effects now tell you the details of what the effect does.
- Mon Feb 16, 2009 11:18 am
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 12863
Re: Hit / Miss
Thanks for the clarification. I'm sure it still leaves a lot to be spaded, as it should :) I'm looking forward to find the specifics. What is still unclear is how these are compared against each other. I suppose to-hit is compared to dodge to determine if you hit or not (with maybe some randomness, ...
- Mon Feb 16, 2009 9:05 am
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 12863
Re: Hit / Miss
So I assume your basic tohit is based on your level+ vs. the monster's level? This is probably then affected by bonus to-hit.
I wonder if foe toughness bonus goes into it too.
I wonder if foe toughness bonus goes into it too.
- Sun Feb 15, 2009 2:09 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
Re: Coordinated spading effort
bump, new data (Satan, if you can please bump it when you have new data, so I know to read it)
- Fri Feb 13, 2009 8:46 am
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 20250
Re: February's Bounty - find that recipe!
It's not without president: hammer + data plate Of course, I suppose that the pinata already checks to see if you have a baseball bat for its assembly... And it does that because the effect is different if you have one or you don't have one. And if this has gone too far, Muhandes, then the night cl...
- Fri Feb 13, 2009 3:44 am
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 20250
Re: February's Bounty - find that recipe!
In my personal opinion this was taking the Assemble feature too far. It should have been done with a use link, leaving assemble to things you actually try to, well, assemble.
- Fri Feb 13, 2009 2:34 am
- Forum: Gameplay & Discussion
- Topic: to hide or not to hide what effects do
- Replies: 18
- Views: 14024
Re: to hide or not to hide what effects do
Seems like a nice middle ground.
Thanks for giving me the opportunity to edit all the effects in the wiki (again!) [will postpone my "edit all combats in the wiki" project, hmmm, I need a life].
Thanks for giving me the opportunity to edit all the effects in the wiki (again!) [will postpone my "edit all combats in the wiki" project, hmmm, I need a life].
- Thu Feb 12, 2009 12:52 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
Re: Coordinated spading effort
Clockwork kangaroo might be 25+%. So far 45 turns naked all dropped. I'll work with scuba mask for negative drops. Edit: so far: with 0% 45/45 with -5% 100/100 You take off your old talisman and put it in the tabernacle. You feel energy drain from you, and are momentarily powerless. You pick up the ...
- Tue Feb 10, 2009 9:11 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
- Mon Feb 09, 2009 6:16 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
- Sun Feb 08, 2009 1:33 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
- Sun Feb 08, 2009 9:30 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
- Sun Feb 08, 2009 12:50 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 136560
Coordinated spading effort
Many things in the city of twilight are still unknown. In fact, there is more of what we don't know than what we do. I'd like to propose a somewhat coordinated spading effort to start discovering the specific data behind twilight. For one thing, if anyone is spading anything specific they can post i...
- Thu Jan 22, 2009 1:16 am
- Forum: Gameplay & Discussion
- Topic: Transportation changes + store moves
- Replies: 19
- Views: 12834
- Tue Jan 06, 2009 11:48 pm
- Forum: Gameplay & Discussion
- Topic: New Level 8 quest implemented. DIS KUS! Spoilers likely.
- Replies: 24
- Views: 14927
- Mon Jan 05, 2009 3:30 pm
- Forum: Gameplay & Discussion
- Topic: Jan 09 IotM: GigaGuy Cannon
- Replies: 9
- Views: 6281
- Mon Jan 05, 2009 3:27 pm
- Forum: Gameplay & Discussion
- Topic: New Level 8 quest implemented. DIS KUS! Spoilers likely.
- Replies: 24
- Views: 14927
- Wed Nov 26, 2008 8:37 am
- Forum: Gameplay & Discussion
- Topic: Thoughts On Castle Hundenswein
- Replies: 28
- Views: 14788
- Mon Nov 24, 2008 10:42 am
- Forum: Gameplay & Discussion
- Topic: Phpbot 2.0
- Replies: 13
- Views: 14479
- Mon Nov 17, 2008 9:19 am
- Forum: Gameplay & Discussion
- Topic: Phpbot 2.0
- Replies: 13
- Views: 14479
- Sat Nov 08, 2008 11:54 am
- Forum: Gameplay & Discussion
- Topic: COWS - Coalition of Wiki'ers and Spaders
- Replies: 14
- Views: 11268
- Sat Nov 08, 2008 11:51 am
- Forum: Gameplay & Discussion
- Topic: 30 Days of Twilight [2008]
- Replies: 32
- Views: 21747