Search found 1575 matches
- Sat Apr 28, 2007 1:11 pm
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
It's hard to explain exactly what I'm thinking of here, primarily since the best example I know of a game with this sorta thing is apparently broken, the game forgotten and replaced by sequels (damn you internet circa. 1995!). So suppose a text based adventure but without any text commands (links i...
- Tue Apr 24, 2007 3:01 pm
- Forum: Off the Wall
- Topic: Spoilerdo, the path of the Spoiler
- Replies: 4
- Views: 7121
Hmm, I'm not sure. I'm all for spoonerisms, but they may end up being a little too obvious--there isn't that much room for subtlety. On the other hand, I agree that haikus probably aren't the way to go. In part not to copy, and in part because I feel like half of the people trying to give hints that...
- Wed Apr 18, 2007 5:08 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 37866
There's a chance that I've got the distribution of item drops a bit off, because they've changed a lot over the past 6 months. Memory tubes, in particular, I don't think drop in the right location ... think somplace mechanical that's not the zone you mentioned. I promise to fix this before computers...
- Wed Apr 18, 2007 12:02 pm
- Forum: Off the Wall
- Topic: Elendil!
- Replies: 27
- Views: 18697
- Wed Apr 18, 2007 10:19 am
- Forum: Off the Wall
- Topic: Elendil!
- Replies: 27
- Views: 18697
- Wed Apr 18, 2007 8:55 am
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
- Mon Apr 16, 2007 7:15 am
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 37866
- Mon Apr 16, 2007 7:12 am
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
- Sun Apr 15, 2007 11:55 am
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
Displaying more stats. Chance to hit, dodge, damage reduction, initiative, resistances, and whatever may be hidden unless it could spoil the game. Damage reduction makes sense: I'm happy to show that. And resistances I'd always planned to show. There's no elemental damage right now, though, so resi...
- Thu Apr 12, 2007 5:24 pm
- Forum: Help & Hints
- Topic: "-x to hit"
- Replies: 9
- Views: 9978
- Sun Apr 08, 2007 5:36 pm
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
- Sun Apr 08, 2007 5:34 pm
- Forum: Help & Hints
- Topic: Last Quest opens at level...?
- Replies: 4
- Views: 7756
- Sat Apr 07, 2007 8:52 am
- Forum: Important -- How to Register
- Topic: Registration Info
- Replies: 0
- Views: 124425
Registration Info
For now these forums require an administrator's permission to complete registration. This is to cut back on the frequency of spammers--I'd have 10-30 junk accounts every day if we didn't do this. To get your account activated: You MUST send an in-game message to Kinak (player #4) asking to have it a...
- Thu Apr 05, 2007 3:30 pm
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
- Thu Apr 05, 2007 2:33 pm
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 408690
Upcoming features and wish list
Here's the things that are very high on my list of priorities, in roughly the order of priority, though I make no guarantees about that. Always: * Check/respond to/investigate/fix bug reports as appropriate * come up with and test Items of the Month * Keep an eye on multi-abusers and warn/punish/del...