Search found 370 matches: start iver
Searched query: start iver
- Thu Sep 19, 2013 7:47 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1587471
Re: Minor interface tweak requests
... poking around. If I can find a way that works consistently, I'll push it live. Cheers! Kinak I didn't choose Chosen because it only matched at start of words. And I only played with Select2 enough to hit one major quirk - it doesn't keep selected position once I start filtering, even if the ...
- Sat Sep 14, 2013 9:36 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2533028
Re: Minor bugs
... a manual fix since it was caught in a bug? Fixed that up. edit: Also, when the catalyzer finished a project while in the VR center downtown, the Start catalyzing another piece. line is stuck with the text that comes next, needs a line break at the end :wink:
- Mon Aug 05, 2013 5:29 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2533028
Re: Minor bugs
... he hoped to fix it somewhere in the future but didn't get to it, could you give it a go? If it has to be done foe by foe I'd be happy if you could start by the Space Station bots :mrgreen: I have been slowly working on converting scaling foes to work more like normal foes, code-wise, so stuff like ...
- Mon Aug 05, 2013 3:11 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2533028
Re: Minor bugs
... he hoped to fix it somewhere in the future but didn't get to it, could you give it a go? If it has to be done foe by foe I'd be happy if you could start by the Space Station bots :mrgreen:
- Sun Jul 07, 2013 7:25 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2533028
Re: Minor bugs
... for transportation and clicking on (ready for training) at level 32 I was surprised with the following message: "You hop on a bike and you start pedaling for your destination. You pedal and you pedal and you pedal and you pedal some more. Then you realize you're still nowhere near where ...
- Thu Apr 11, 2013 10:03 pm
- Forum: Gameplay & Discussion
- Topic: Looking at a minimal time retcon run: Seeking advice
- Replies: 21
- Views: 18310
Re: Looking at a minimal time retcon run: Seeking advice
... each turn (and not the -1 minutes). It's possible this is already the case, I haven't checked, but it feels more likely it's a simple subtract start time from finish time.
- Thu Apr 11, 2013 11:16 am
- Forum: Gameplay & Discussion
- Topic: Looking at a minimal time retcon run: Seeking advice
- Replies: 21
- Views: 18310
Re: Looking at a minimal time retcon run: Seeking advice
... I have alot of the squid discs necessary already, and apparently I wasn't paying attention to my red-eye count for awhile, I'm up to 4420. Might start farming big left hooks to speed up getting to around 5400 runaway items. As for calculating run time, I'm not sure how the calculations are done. ...
- Thu Apr 11, 2013 9:09 am
- Forum: Gameplay & Discussion
- Topic: Looking at a minimal time retcon run: Seeking advice
- Replies: 21
- Views: 18310
Re: Looking at a minimal time retcon run: Seeking advice
... something for my 100th retcon. If I have enough stuff left over I might do it 2x in one night, just because. for run 101 (or 2) I will probably start a grind to 50, simply because I haven't done it on this particular character at which pint I think I am out of available known badges. Now IFF ...
- Tue Apr 09, 2013 5:16 pm
- Forum: Gameplay & Discussion
- Topic: Looking at a minimal time retcon run: Seeking advice
- Replies: 21
- Views: 18310
Looking at a minimal time retcon run: Seeking advice
... optimal below is what I have worked on so far. I have way to many squid discs simply because I almost never use them. Once I get to level 3 I can start using them to level, though I will need to farm up a few more of the level 3 disks (I only have 12 on hand). My intention is to reduce my turn ...
- Sat Mar 30, 2013 7:09 pm
- Forum: Gameplay & Discussion
- Topic: March Podcast Thread - Answered
- Replies: 25
- Views: 56455
Re: March Podcast Thread
This is maybe a better Ryme question, but if you were to start TH from scratch, back when it did, but with the knowledge you have now, what would you do differently? Well, the obvious part would be, knowing what I know now, I could have put the game ...
- Sat Mar 30, 2013 12:05 pm
- Forum: Gameplay & Discussion
- Topic: March Podcast Thread - Answered
- Replies: 25
- Views: 56455
Re: March Podcast Thread - Answered
... be in a rough spot otherwise. For the most part the move has gone smoothly. Question : This is maybe a better Ryme question, but if you were to start TH from scratch, back when it did, but with the knowledge you have now, what would you do differently? Kinak : Ryme would be a better person to ...
- Fri Mar 29, 2013 8:25 pm
- Forum: Gameplay & Discussion
- Topic: March Podcast Thread - Answered
- Replies: 25
- Views: 56455
Re: March Podcast Thread
Now that we have 3 rotating league villains, might we see an option to start choosing which villain is going to pop up?
- Wed Mar 27, 2013 2:00 pm
- Forum: Gameplay & Discussion
- Topic: March Podcast Thread - Answered
- Replies: 25
- Views: 56455
Re: March Podcast Thread
This is maybe a better Ryme question, but if you were to start TH from scratch, back when it did, but with the knowledge you have now, what would you do differently?
- Wed Mar 06, 2013 7:09 pm
- Forum: Gameplay & Discussion
- Topic: Mechapinata High Command
- Replies: 26
- Views: 29702
Re: Mechapinata High Command
By even having it exist, you're encouraging us to fight it. Anyone who wishes to fight one solo can easily start their own league, or make an alt league, so it's not like it has to interfere with regular league fights.
- Wed Mar 06, 2013 1:24 pm
- Forum: Gameplay & Discussion
- Topic: League drops
- Replies: 2
- Views: 4646
Re: League drops
... bit of items. I was wondering, is it ok for them to sell those items? Whoever earned those items is more than welcome to sell them. It's when you start giving them to alts that didn't earn them in the first place that stuff gets weird. Cheers! Kinak
- Sat Feb 09, 2013 3:39 pm
- Forum: Off the Wall
- Topic: March retcon giveaway - CLOSED
- Replies: 38
- Views: 124621
March retcon giveaway - CLOSED
... in an effort to redistribute the wealth here's a "contest" for you. Rules: Complete a retcon in March worth at least 5 mettle. Run must start after March 1 and end before March 31. One prize per account. Prizes: As you complete a run, you get to choose which of the items listed below ...
- Thu Jan 10, 2013 4:02 pm
- Forum: Off the Wall
- Topic: February retcon contest - cancelled
- Replies: 7
- Views: 38651
Re: February retcon contest
I might join in on this, depending on if I decide to stop focusing on my league and start retconning, again.
- Tue Jan 08, 2013 4:11 pm
- Forum: Off the Wall
- Topic: February retcon contest - cancelled
- Replies: 7
- Views: 38651
February retcon contest - cancelled
... Be the first to exceed 60 total mettle. Rules: Runs must be No Pulls; the rest of the restrictions or lack thereof are up to you. First run must start on or after February 1. Prizes: to be determined; send me your ideas via TH message Contestants: Acidcat Dresden II Hardware (?) [/color]
- Tue Dec 11, 2012 6:15 am
- Forum: Gameplay & Discussion
- Topic: Leagues!
- Replies: 73
- Views: 94911
Re: Leagues!
I do realize it is a bit quick to start whining, but on Dec 8th there was a news post saying new monsters had appeared in addition to the Orwhal. I log in with high hopes I will get to help fight a new monster, and the Orwhal is still ruling ...
- Tue Dec 11, 2012 5:10 am
- Forum: Gameplay & Discussion
- Topic: Leagues!
- Replies: 73
- Views: 94911
Re: Leagues!
I do realize it is a bit quick to start whining, but on Dec 8th there was a news post saying new monsters had appeared in addition to the Orwhal. I log in with high hopes I will get to help fight a new monster, and the Orwhal is still ruling ...
- Sun Nov 04, 2012 10:22 pm
- Forum: Gameplay & Discussion
- Topic: Prestige Store
- Replies: 33
- Views: 38183
Prestige Store
Well, as you all know, there will eventually be ways to spend Prestige to improve Leagues and such. I figured I'd start this thread to get ideas on what sorts of things you all would like to see. I know that being able to rename Leagues has been mentioned, but what else would you ...
- Thu Nov 01, 2012 4:31 pm
- Forum: Gameplay & Discussion
- Topic: State of the Game (5th Anniversary Edition)
- Replies: 4
- Views: 9776
Re: State of the Game (5th Anniversary Edition)
... longer, that league deserves to be on top. But, going forward, as there are more ways to measure that skill and dedication, you'll see the pack start to drift apart. That's also when you'll start to see younger leagues overtake their elders. So, yeah, I would expect a lot of ways to get Prestige ...
- Wed Oct 31, 2012 10:34 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1587471
Re: Minor interface tweak requests
Adding on to what Patojonas said, is it possible we could get some kind of notification to go out when the clipboard is updated? Because I don't want to start messaging everyone to get them to notice if something new is added.
- Tue Oct 30, 2012 8:16 pm
- Forum: Gameplay & Discussion
- Topic: State of the Game (5th Anniversary Edition)
- Replies: 4
- Views: 9776
State of the Game (5th Anniversary Edition)
... I mentioned above and all the other things waiting in the wings, I'd be shocked if we ever ran out of new areas to explore. And that's before we start counting ideas we'll get later. I hope everyone enjoys the ride. I don't know what all we'll have done in the next year, but I'm ready to enjoy ...
- Sat Jul 14, 2012 11:59 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2533028
Re: Minor bugs
Seeing as there is no space between the dot and the "At the start..." I suppose a line break or two are missing.
Would make the whole text more readable too.
Lovecraftian monstrosities ate your formatting? There's an app for that.
Would make the whole text more readable too.
Lovecraftian monstrosities ate your formatting? There's an app for that.
- Sat Jul 07, 2012 11:15 pm
- Forum: Off the Wall
- Topic: July contest - ended
- Replies: 40
- Views: 113701
Re: July contest - contest in progress
Well, my day 2 in the no-pulls run started out a bit better when I snagged Wraith. However, things slowed down quickly when I hit the level 5 quest and couldn't pull memory tubes to save my life. I ended the day on level 6, and I'm still waiting ...
- Wed Jul 04, 2012 2:29 pm
- Forum: Off the Wall
- Topic: July contest - ended
- Replies: 40
- Views: 113701
Re: July contest - contest updated
My personal strategy is to knock out the all-items and no-pulls runs at the start, and then see where I stand for the 5- and 10-pull runs. I already started day late, so I'm hoping that it doesn't make a huge difference. I don't think that I had the resources to take advantage of Freyday, anyway.
- Sat Jun 30, 2012 10:19 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 100-150
- Replies: 24
- Views: 12714
Re: Rise of a hero, lvl 100-150
Day 107: Won initiative 3/3 today as well. Maybe I could start using a few more turns in 7-sector/day now. Still pumping int... Personal Rankings for Stats* Strength: 1 Intellect: 21 Reflexes: 70 Base HP: 17 Base PP: 5 XP: 12 --- Level 123 XP: 53,957,986 ...
- Tue Jun 26, 2012 10:41 am
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 100-150
- Replies: 24
- Views: 12714
Re: Rise of a hero, lvl 100-150
Day 102: I am actually starting to lose initiative in 7-sector now. Really weird, I have been winning 100% and now I lose sometimes even with +25% init and some init buffs. I will try tomorrow with +35% and see if I still lose. If that ...
- Sat Jun 23, 2012 7:29 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 45144
Re: Ideas for a new/better pvp system
So glad to see this thread starting to pick up some extra responses! Particularly from Ryme and Kinak! :) Though I was hoping more people would put in ideas for Items or Superpowers... As I've mentioned before, a PvP revamp is definitely ...
- Fri Jun 22, 2012 9:37 am
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 45144
Re: Ideas for a new/better pvp system
... I believe arena statuses should be separated from the patrolling ones, that's the only thing that is working fine at the moment, all heroes start evenly matched. I find the idea of a tournament great but that'll need realtime fights to make any sense. Or it could be the one who gets to X ...
- Tue Jun 19, 2012 3:23 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 45144
Re: Ideas for a new/better pvp system
... wider selection of items that can be crossed from PVP to regular mode and vice versa. I think the Elemental Affinity items would be a great first start. Plus, if the mechanics for fighting in PVP are kept fairly close to the mechanics for fighting on patrol, it should be even easier to have some ...
- Sun Jun 17, 2012 11:06 am
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 45144
Re: Ideas for a new/better pvp system
... and we have only 1 Accessory instead of the normal two, but I can live with these options. It does keep things simpler, which is always better for starting off. It's better to add the complexity in stages, just to be sure everything is working the way we want it to. I'd like to start off with the ...
- Sun Jun 17, 2012 12:23 am
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 100-150
- Replies: 24
- Views: 12714
Rise of a hero, lvl 100-150
I am back to lvl a bit once more, now with renewed strength. I will start posting daily again now since I am actually progressing now instead of just using all my turns climbing. --- Day 87-93: This week I actually managed to lose initiative for the first ...
- Sat Jun 16, 2012 8:14 pm
- Forum: Off the Wall
- Topic: Create a new AA script
- Replies: 32
- Views: 112396
Re: Create a new AA script
I thought Mechapinata was the Java GUI version bamse made after the perlbot? I no longer have the source code for that one though, need to start from scratch >.>
- Fri Jun 15, 2012 2:23 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 45144
Re: Ideas for a new/better pvp system
... this thread, so I'm going to scratch it again. All the feedback so far has been positive, which pleases me. I'm going to move forward and try to start laying foundations for mechanics. I'll be leaving all the actual number workings up to Kinak, Ryme and whoever else they allow to be involved ...
- Wed Jun 13, 2012 3:10 pm
- Forum: Off the Wall
- Topic: July contest - ended
- Replies: 40
- Views: 113701
Re: July contest - early stages of details
The contest doesn't begin until July 1st, so the first run can not start sooner than that.
- Wed Jun 13, 2012 3:07 pm
- Forum: Off the Wall
- Topic: July contest - ended
- Replies: 40
- Views: 113701
Re: July contest - early stages of details
Sure, I'll be in. I don't stand a chance in Hell, but I'll go for the gusto. Just to be certain, you do mean the first person to START and complete each of the runs beginning on July 1, correct? The way that its currently written, one could argue that they could start a run prior to July ...
- Mon Jun 04, 2012 8:41 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 42616
Re: Rise of a hero, lvl 50-100
... I am, however, hopped up on Liao now. Although Rock-Em Bots are hitting harder than I like. In fact, they're the only ones posing a threat at the start. After 3 hours, they can instakill me. Moving off to the underwater city for easier grinding. And, of course, yummy discs. To that end, I swapped ...
- Mon Jun 04, 2012 2:04 pm
- Forum: Gameplay & Discussion
- Topic: Multiversal Summer Catalog
- Replies: 24
- Views: 25335
Re: Multiversal Summer Catalog
I can only say that I am a bit sad I won't be able to utilize this in runs where it would most help me. In the future, everyone, could you try to start with this? "I was looking forward to IotM skills, but I wish this one was more useful in retcons without item restrictions" is a legitimate ...