Search found 42 matches: cards

Searched query: cards

by
Sat Apr 13, 2013 8:05 am
Forum: Gameplay & Discussion
Topic: Looking at a minimal time retcon run: Seeking advice
Replies: 21
Views: 18087

Re: Looking at a minimal time retcon run: Seeking advice

... stalker' also unspaded guessing .125 x .14 ±.018 'Wight out' is .012 every 2-2.5 hrs or about .003 'Red card' requires Gobs of goo and playing cards (this post is too long already no more looking up numbers) Long story short we are talking about a lot of farming or cash to get to 5400 runaway ...
by Cristiona
Thu May 10, 2012 2:33 am
Forum: Gameplay & Discussion
Topic: Old IotM Reintroduction and Old/New Balance [Split]
Replies: 38
Views: 42119

Re: Creative player ideas for in-game items, zones, etc.

... Digitizer) Not on demand, but several *ouches can make them. Endless handkerchief and both holiday wreaths are 3 round stunners. The magic deck of cards stuns for 2-4 rounds. Crush Dreams stuns for 4 rounds. If someone is playing with 50% better eq (letter t-shirt and 3 speed bicycle shorts compared ...
by Kinak
Sat Mar 03, 2012 9:26 am
Forum: Testing & Debugging
Topic: Don't Cry For me Zion-tina
Replies: 6
Views: 38461

Re: Don't Cry For me Zion-tina

... And Cristiona, no I did not use any horns, kinda did not have time. Yup. Thanks for reporting it, because it does look really weird, but all the cards just fell in your favor :) Cheers! Kinak
by Kinak
Sat Dec 31, 2011 9:03 pm
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 200546

Re: things that need use multiple

... should now all be multi-usable. And no armored pegasi were harmed in the making of this update. I'm kicking around a couple ways to handle playing cards, but I'll implement one as soon as I've settled on it. Cheers! Kinak
by Kinak
Sun Oct 09, 2011 10:09 am
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 87867

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

... I decided to for some insane reason, it would require at least as much effort as just developing a new game from scratch. That's just not in the cards. Get it? Cards? :lol: Sorry. It the question is "do I plan to make improvements to combat?" then absolutely. I'm not sitting on any ...
by Cristiona
Fri Aug 05, 2011 9:20 pm
Forum: Gameplay & Discussion
Topic: Rar, griefing!
Replies: 3
Views: 7042

Rar, griefing!

We need more griefing avenues to screw with other players! Need more items that you can get mid-run like the atomic wedge and the deck of cards! Also, Sundowner Breeze should be a buff! Rawr!
by Ryme
Sat Jan 15, 2011 1:44 pm
Forum: Testing & Debugging
Topic: Adjustments to the Manual
Replies: 3
Views: 30440

Re: Adjustments to the Manual

... other FAQ questions were reworded/updated a little, I reworded the "what quest items disappear at retcon" bit to remove swiped/ripped cards and also disclaim that I'm not keeping that list up to date every time a quest something changes (but did add the Digitizer there as something ...
by Harry Dresden
Wed Nov 24, 2010 6:18 pm
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1555977

Re: Minor interface tweak requests

Just the notification that something has been decrypted kicks you out of the maze. Really annoying when decrypting the level 5 quest cards while trying to complete the Mind Bender quest. Is that on purpose, or something that could be fixed in future?
by
Mon Nov 08, 2010 5:25 pm
Forum: Gameplay & Discussion
Topic: Casino Quest changes
Replies: 9
Views: 11211

Re: Casino Quest changes

All old "ripped key cards" are completely useless. You need a different card entirely. So does this mean that those of us who have a collection of them can safely retcon without losing the collection, now? Since if they aren't ...
by Ryme
Mon Nov 08, 2010 7:14 am
Forum: Gameplay & Discussion
Topic: Casino Quest changes
Replies: 9
Views: 11211

Re: Casino Quest changes

... of my turns trying to get through anyway and it didn't work so now I'm seeing if you can fix it" make baby Ryme cry. All old "ripped key cards" are completely useless. You need a different card entirely.
by Ryme
Sun Nov 07, 2010 11:27 am
Forum: Gameplay & Discussion
Topic: Casino Quest changes
Replies: 9
Views: 11211

Casino Quest changes

... the VIP guest. It's now a "heavily encrypted swipe card" so you have to decrypt it multiple times, but you do not need to find multiple cards. These cards are normal drops, and are affected by item drop. As such, they're also no longer 50% drops, but something a bit lower. The VIP can ...
by Satan
Sun Nov 07, 2010 3:22 am
Forum: Gameplay & Discussion
Topic: Favorite Quest/Mechanic
Replies: 10
Views: 12567

Re: Favorite Quest/Mechanic

... through +NCs. Also, bit of a Shakespare fan here so I'm slightly biased :lol: I dislike the level 5 one because of the excessive swing on getting cards to decrypt. I also don't really understand WHY they had to made the VIPS non-lassoeable. Yes, it would make the quest easier, but...how is that ...
by Kurg
Sun Nov 07, 2010 3:06 am
Forum: Gameplay & Discussion
Topic: Favorite Quest/Mechanic
Replies: 10
Views: 12567

Re: Favorite Quest/Mechanic

... through +NCs. Also, bit of a Shakespare fan here so I'm slightly biased :lol: I dislike the level 5 one because of the excessive swing on getting cards to decrypt. I also don't really understand WHY they had to made the VIPS non-lassoeable. Yes, it would make the quest easier, but...how is that ...
by
Thu Nov 04, 2010 1:35 am
Forum: Gameplay & Discussion
Topic: Favorite Quest/Mechanic
Replies: 10
Views: 12567

Re: Favorite Quest/Mechanic

... +item works on them, and there's the possibility of getting them to drop earlier. ...which is good, because in my opinion hunting those 4 swipe cards takes a little too long as it is now. That said, yes, the decrypting process is a pretty interesting mechanic.
by Jesus
Wed Nov 03, 2010 9:26 pm
Forum: Gameplay & Discussion
Topic: Favorite Quest/Mechanic
Replies: 10
Views: 12567

Re: Favorite Quest/Mechanic

All the quests have the capacity for RNG hate, but it does feel like the Casino is the worst. Some runs, the swipe cards don't want to drop. Some runs, the VIP doesn't even want to show up. Some runs, I keep checking my inventory because surely the capo key must have dropped by ...
by NardoLoopa
Wed Nov 03, 2010 7:14 pm
Forum: Gameplay & Discussion
Topic: Favorite Quest/Mechanic
Replies: 10
Views: 12567

Favorite Quest/Mechanic

... of TH I have one that is my favorite for a few reasons. It's the Casino quest and here's why: 1) it has a unique mechanic -- decrypting data cards that's well set in the near-future timeperiod of the game. 2) Decoding cards works both for those people who enjoy a verbose narrative (who read ...
by Strlikecrazy
Wed Oct 27, 2010 8:26 am
Forum: Off the Wall
Topic: Do you believe in miracles? ATTN: Satan
Replies: 16
Views: 13713

Re: Do you believe in miracles? ATTN: Satan

Cristiona wrote:
Strlikecrazy wrote:What would you define as a 'cheater item'? Likely, it's everything I use :D
Multi-round stunners, mostly. So, Magic Deck of cards and Holiday Wreaths. Also, TNT because... damn, that's cheating. TNT was how I was in Triassic at level 6.
That's fair enough. I stick to Firestorm :D
by Cristiona
Sun Oct 24, 2010 8:00 pm
Forum: Off the Wall
Topic: Do you believe in miracles? ATTN: Satan
Replies: 16
Views: 13713

Re: Do you believe in miracles? ATTN: Satan

What would you define as a 'cheater item'? Likely, it's everything I use :D Multi-round stunners, mostly. So, Magic Deck of cards and Holiday Wreaths. Also, TNT because... damn, that's cheating. TNT was how I was in Triassic at level 6. step 1: perm lightning bolt I intentionally avoided ...
by Cristiona
Sat Oct 23, 2010 11:19 pm
Forum: Off the Wall
Topic: Do you believe in miracles? ATTN: Satan
Replies: 16
Views: 13713

Re: Do you believe in miracles? ATTN: Satan

... Cheer (fire/ice damage, HP/PP regen), Upgrade Weapons: Self Balancing (no fumbles), Perpunctuality (-time), Vlad's Decryptonomicon (damn swipe cards), and was using a Gingerbread Man (+FT) as my sidekick. Hell, I hadn't even been bothering with Vim at that point. And I didn't soften him up ...
by Jesus
Sun Sep 26, 2010 10:54 pm
Forum: Gameplay & Discussion
Topic: Pulls!
Replies: 17
Views: 15913

Re: Pulls!

... the gap between levels. If I weren't worried about earning IOUs (or yanking URs from my display case), a filthy sock puppet might've been in the cards -- no fumbles and more XP through +foe toughness.
by
Fri Apr 16, 2010 7:56 pm
Forum: Off the Wall
Topic: New promotion game: Twilight Monopoly!
Replies: 7
Views: 9001

Re: New promotion game: Twilight Monopoly!

I suppose I could strip it further down, ie, remove taxes (since Twilight doesn't seem to pay tax....), remove Community Chest and Chance cards (or reduce them down), or maybe simplify it by reducing the number of characters (or eliminate sidekicks?)...unfortunately, as you guys can see from ...
by
Fri Apr 09, 2010 7:08 pm
Forum: Off the Wall
Topic: New promotion game: Twilight Monopoly!
Replies: 7
Views: 9001

New promotion game: Twilight Monopoly!

... failed to achieve the post-DEFCON 1 condition, he loses the game. -Susan Nowak wins if she has the University, and 10 CRISIS and/or OPPORTUNITY cards. COMBAT IN Monopoly: TWILIGHT CITY edition -the ownership of certain zones allows for the spawning of sidekicks. Heroes can spawn 2 each (we'll ...
by Muhandes
Thu Feb 11, 2010 5:56 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 2404981

Re: Minor bugs

Against frusion foes, magic deck of cards gives the regular message, but it stuns for only one round (the round in which it was used). In the context of frusion foes the message doesn't make much sense either.

Edit: Addressed, please remove
by
Tue Oct 27, 2009 10:21 pm
Forum: Off the Wall
Topic: A Posse Ad Esse
Replies: 13
Views: 7895

Re: A Posse Ad Esse

Thats also used in Tarot Cards.
by Satan
Tue Oct 27, 2009 10:06 pm
Forum: Off the Wall
Topic: A Posse Ad Esse
Replies: 13
Views: 7895

Re: A Posse Ad Esse

Cups = Spanish equivalent of hearts in the US cards.
by Muhandes
Sat Oct 17, 2009 4:50 pm
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 200546

Re: things that need use multiple

gestalt postcard frosted cocoa-fruity marshmallow blasts pre-coffee pinata Done, done, and done. And done. I think that leaves: * playing cards * ivory coast ginger beer (needs both use and use multi) * marty crouch's chest, maybe Indeed, that's what my list shows as well. marty crouch's chest ...
by Ryme
Sat Oct 17, 2009 10:59 am
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 200546

Re: things that need use multiple

gestalt postcard
frosted cocoa-fruity marshmallow blasts
pre-coffee
pinata
Done, done, and done. And done.

I think that leaves:
* playing cards
* ivory coast ginger beer (needs both use and use multi)
* marty crouch's chest, maybe
by Carygon Nijax
Thu Oct 08, 2009 12:47 am
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 200546

Re: things that need use multiple

playing cards... unless they're meant to not be multi-usable
by
Mon Aug 17, 2009 10:22 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1055061

Re: Creative player ideas for in-game items, zones, etc.

... leaning against the wall and flashes a smile. "A case to end all cases." MULTIPLE USE: You pull up another one of Jack Spade's business cards. Then a loud noise rings from a dark alley way. "I dont like this (Player name), I dont like this one bit". Looks like he's staying ...
by Strlikecrazy
Sat Jul 25, 2009 1:45 am
Forum: Testing & Debugging
Topic: Auction House Empty Bug
Replies: 19
Views: 45074

Auction House Empty Bug

Logged on at 9:40 AM this morning, and apparently, all auctions ended overnight! The only item on there was an Astral Spline that Cristiona placed there and then.
Dammit, missed the Magic deck of cards -.-
by
Thu Jul 09, 2009 4:33 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1055061

Re: Creative player ideas for in-game items, zones, etc.

... a Museum where the paintings attack you, a suburb run by a cult(Zionists tie-in?) out in the desert, how about a castle full of sentient playing cards (Alice in wonderland locations?), your character's "Home town" (Superman had Smallville), a snow-capped mountain (Near a desert? lol), ...
by Muhandes
Wed Jun 10, 2009 6:21 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 133979

Re: Coordinated spading effort

... more for each spading project, so I'd say it's still beyond my reach, but maybe a thought for the future. Update: With a donation of 150 playing cards from TenKPlus I started spading Stacked Deck. So far: 0%: 14/15 +5%: 9/10 +10%: 39/40 +13%: 49/50 +14%: 49/50 +15%: 350/350
by Muhandes
Tue May 19, 2009 11:27 pm
Forum: Testing & Debugging
Topic: Spelling and grammatical errors
Replies: 524
Views: 2378104

Re: Spelling and grammatical errors

... for items is XP per combat . For effects it is XP gain . There are exceptions even to this: Scintillating: xp gain In Communicado, It's in the Cards: XP/turn Combat chance goes by Increased chance, except for: Sinus of the Shark: Increases chance Sidekick efficiency: Green Thumb: benefit from ...
by Ryme
Mon May 18, 2009 7:03 pm
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 323508

Re: Minor bugs

Cristiona wrote:I can return lost items, can't use wedges or decks of cards.
I think your typo confused me here, Cris.

Fixing this stuff now.
by Satan
Sun May 17, 2009 10:48 pm
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 323508

Re: Minor bugs

I noticed something off, too, noticed I didn't see my magic decks of cards in the use things section, but didn't pay any attention to it :/ Whatever it is, it just started sometime yesterday after I ran my turns/today, because I was able to see my cards in the use section yesterday :/
by Cristiona
Sun May 17, 2009 10:38 pm
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 323508

Re: Minor bugs

Am I drunk or did something break the return items functionality? I can return lost items, can't use wedges or decks of cards. Wedges and decks don't even show up in the Use Items page.

Snowballs and icicles still work, though, but their pulldown list doesn't show any other item.
by the SUPERnaturalist
Sat May 02, 2009 11:32 am
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme - version 6
Replies: 58
Views: 177224

Re: Tea Time with Ryme

... stats and such. Ryme: While I'm waiting for some closing questions, entertain yourselves by picking a /card, any /card. (random chat about random cards.) Ryme: Yup: I just did the artwork for an ultrare yesterday. DasmanianDevil: i wish there was another reflex class Satan: damnit. and i'm still ...
by
Mon Mar 30, 2009 8:10 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1055061

Re: Creative player ideas for in-game items, zones, etc.

Somehow I always envisioned a spade called "spade of spading", maybe with an image reminding of spade cards suit. And of course it should have 1% item drop. Muhandes' desire for a +1% is the reason I added the numbers in the first place. Besides just trying to be thorough ...
by
Mon Mar 30, 2009 6:53 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1055061

Re: Creative player ideas for in-game items, zones, etc.

Muhandes wrote:Somehow I always envisioned a spade called "spade of spading", maybe with an image reminding of spade cards suit. And of course it should have 1% item drop.
Or made of two items with 1% drop rate each. In a manner akin to "hot stuffing" in KoL :wink:
by Muhandes
Mon Mar 30, 2009 2:27 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1055061

Re: Creative player ideas for in-game items, zones, etc.

Somehow I always envisioned a spade called "spade of spading", maybe with an image reminding of spade cards suit. And of course it should have 1% item drop.