Search found 11 matches

by
Tue Feb 07, 2012 1:52 pm
Forum: Gameplay & Discussion
Topic: February Podcast Thread
Replies: 20
Views: 20558

Re: February Podcast Thread

What do you consider more important, long term - more content within the retcon range of lvl 10 or 12, or more higher level content?
by
Wed Jun 01, 2011 2:39 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966316

Re: Creative player ideas for in-game items, zones, etc.

Turing Machine Image looks like a typewriter connected to a big abacus Offhand Item Grants improved computer interaction, +25% drop rate (code items only) This is a machine for turning socially awkward teenagers and caffeine into productive members of society, as long as they don't try to interact ...
by
Fri Apr 15, 2011 7:33 am
Forum: Gameplay & Discussion
Topic: Code can be "decrypted"
Replies: 12
Views: 16290

Re: Code can be "decrypted"

wow, I'm kind of surprises at the negative comments. Anything that reduce RNG screw is fine by me.
by
Mon Mar 28, 2011 7:23 am
Forum: Gameplay & Discussion
Topic: Announcements RSS or email?
Replies: 2
Views: 6773

Announcements RSS or email?

Due to a slight change at home, I'm usually only able to play THs on the weekend anymore, which is fine, but I just realized that I'm going to be missing the front page announcements if I'm not checking in on a regular basis. Is there an RSS or email notification I can sign up with / subscribe to fo...
by
Wed Feb 23, 2011 6:24 am
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 20606

Re: what level is the castle? (without any items of the mont

I recently tried as a Naturalists at lvl 16, with a bunch of +pp/hit so I could use Charge and Trample as my normal attacks. It was doable, but not easy. Permed skill list was: Proper hydration (0) Stone Armor (~8) Advanced Martial Arts (don't remember level, but didn't seem to add to melee damage, ...
by
Wed Feb 16, 2011 3:48 pm
Forum: Gameplay & Discussion
Topic: Skills changes
Replies: 5
Views: 10789

Re: Skills changes

Damn, that's hot. I really like the mechanic behind the sugar enhancer.
by
Thu Feb 10, 2011 11:27 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966316

Re: Creative player ideas for in-game items, zones, etc.

Total, total, win, The Leopard. Especially the gold standard.

May I submit one of his attacks also provide a "Mistake by the Lake" effect, which increases the chance of fumbles for 20 minutes
by
Thu Feb 10, 2011 11:23 am
Forum: Off the Wall
Topic: Baby Heroes
Replies: 17
Views: 18427

Re: Baby Heroes

Congratz. As a fellow new dad, I'd like to offer you some advice: Take advantage of his/her small size in your next Halloween costumes! https://lh3.googleusercontent.com/_4IP3Ix7AkxA/Su3Dkv2H1PI/AAAAAAAAA_Q/3ZCZo5wdM60/s800/DSC_0270.JPG The next year, my wife and I were Jedi, and the little guy was ...
by
Wed Jan 12, 2011 3:31 pm
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1478584

Re: Minor interface tweak requests

On the "sell things" tab, is there any way to make the scroll box of your inventory resizeable? I have 1) a stupidly huge monitor and 2) stupidly clumsy fingers. I can't manage to ctrl+click a bunch of things I want to sell, scroll down, and then ctrl+click through my inventory without cli...
by
Wed Jan 05, 2011 1:12 pm
Forum: Gameplay & Discussion
Topic: The Mall
Replies: 12
Views: 16817

Re: The Mall

Just wanted to say I'm really enjoying the mall. As a new player that wasn't able to get some time limited stuff like ARF passes the first time around, it's a nice addition. Also, more normal stuff is available, which is nice when you sell off like your only Number 1 Fan by accident, and you were pl...
by
Sat Jan 01, 2011 8:49 am
Forum: Gameplay & Discussion
Topic: January IOTM - AT/RI Digitizer
Replies: 23
Views: 26319

Re: January IOTM - AT/RI Digitizer

No sugar items, huh? Too bad.