Search found 664 matches

by Muhandes
Sun May 17, 2009 12:03 am
Forum: Gameplay & Discussion
Topic: May Item of the Month - highly implausible script
Replies: 29
Views: 25975

Re: May Item of the Month - highly implausible script

I think Urs should not be marked. Being a rare items is something one is supposed to find on one's own. The only things I think that should be marked are donation items, and by extension, maybe other items that cannot be obtained anymore. On that line I noticed the Paper pumpkin pin‎ is marked, yet ...
by Muhandes
Sat May 16, 2009 11:55 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 86841

Re: May's bounty - conversion/upgrade processes

Not really an entry, but the name "Arbitrarium" for a metal rings nice to me. And it can be an upgrade of any arbitrary thing!
by Muhandes
Fri May 15, 2009 3:27 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 335657

Re: Minor bugs

The documentarian gives fractional XP

shows you some clips from your most recent fight, emphasizing the really good bits. You gain 4.5 XP
by Muhandes
Tue May 12, 2009 10:32 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1095771

Re: Creative player ideas for in-game items, zones, etc.

From some odd reason the one I remember is Black Widow/Lady Killer which made you better against the opposite sex and added some conversation options.
by Muhandes
Sun May 10, 2009 2:47 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Started doing Red Eyes.

36/50 on 0% suggests -10%.

29%: 99/100
30%: 500/500, -5% it is
by Muhandes
Sat May 09, 2009 1:30 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Crow is done, 20%
by Muhandes
Fri May 08, 2009 7:31 am
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 375485

Re: True or False Game

True. I grind my own coffee from my own blend.

TNP thinks PC++ threads are bad.
by Muhandes
Thu May 07, 2009 4:35 am
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme - version 6
Replies: 58
Views: 180991

Re: Tea Time with Ryme

Strlikecrazy wrote:Im sure the Hermit who lives on Mount Vernon is involved. And he's hard to kill.
Yes, but it's worth it.
by Muhandes
Wed May 06, 2009 10:27 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Well, I guess it's back to the old way.

Anyway, I started crow:

0%: 97/100 (points at ~21%, but no proof of anything)
3%: 49/50
4%: 99/100 (less than 21%)
5%: 500/500 : 20%
by Muhandes
Wed May 06, 2009 5:28 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

:oops: I'm daft today, I should have understood that one.
If one isn't willing to donate for a script, one cannot help in this specific thing.
There are however plenty of other things that can be spaded if someone wants to help which require nothing but turns spent and open eyes.
by Muhandes
Wed May 06, 2009 2:36 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Sorry, my mistake.

Personally I use the GM script published elsewhere in the forums, but it does not record the results. I was under the wrong impression that you have a better method.
by Muhandes
Tue May 05, 2009 11:04 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Either I'm missing something, or I'm reading too much in Ryme's words. He said we are overlooking a very easy spading method . Now, the current method requires something like 1000 turns to spade a single item. I wouldn't call that very easy, in fact it's quite hard. It takes more than a week usually...
by Muhandes
Tue May 05, 2009 10:23 am
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme - version 6
Replies: 58
Views: 180991

Re: Tea Time with Ryme

Sorry I missed it, but you know, RL.
Ryme: Sorry, SN, but that's not completely true. A very easy spading method is being overlooked.
Hmm, I guess we will have to find that method... Thanks for the tip.
by Muhandes
Tue May 05, 2009 12:15 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Yep, someone with lower level, maybe someone who transmorgified, will be able to do it.
Any volunteers? I think a level 10 would be ideal.
by Muhandes
Mon May 04, 2009 1:05 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Bump, 250 turns with -10% drop in the bay suggest smuggler is 35% drop rate or more. As I can't get my drop rate any lower I am out of ideas on how to spade this more accurately.
Any ideas welcome.
by Muhandes
Sat May 02, 2009 11:52 pm
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 375485

Re: True or False Game

False (although I just wikied it)

TNP is just going to make his debut post in this thread
by Muhandes
Sat May 02, 2009 5:03 pm
Forum: Gameplay & Discussion
Topic: May Item of the Month - highly implausible script
Replies: 29
Views: 25975

Re: May Item of the Month - highly implausible script

If X (in the above 20*X) is less than 1.75 I should have the number by the end of the week. Otherwise we'll have to wait for a better spading technique.
by Muhandes
Sat May 02, 2009 5:00 pm
Forum: Gameplay & Discussion
Topic: Sidekick Names
Replies: 18
Views: 12889

Re: Sidekick Names

Mine's Cut-Me-Own-Throat Dibbler. I always wanted him as a sidekick.
by Muhandes
Fri May 01, 2009 2:54 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

And the new iotm is the obvious next target for spading.

So far:

0% 50/50
-5% 50/50
-10% 250/250
by Muhandes
Thu Apr 30, 2009 1:55 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

bump, gumshoe spaded. Not sure what next, but I'll post here when I decide.
by Muhandes
Tue Apr 28, 2009 11:31 pm
Forum: Gameplay & Discussion
Topic: High-level content coming soon-ish?
Replies: 26
Views: 20398

Re: High-level content coming soon-ish?

Great news, really looking forward to it.
by Muhandes
Thu Apr 23, 2009 11:05 pm
Forum: Testing & Debugging
Topic: Discontinuity bug in the Go Fish, Again quest?
Replies: 4
Views: 6814

Re: Discontinuity bug in the Go Fish, Again quest?

Grrrr, I really wanted to document those mini-bosses.
I guess I get to level ANOTHER multi to level 8 :roll:
by Muhandes
Thu Apr 23, 2009 8:06 am
Forum: Testing & Debugging
Topic: Discontinuity bug in the Go Fish, Again quest?
Replies: 4
Views: 6814

Discontinuity bug in the Go Fish, Again quest?

I think there is a slight continuity problem with the Go Fish, Again quest. I opened the Underwater Base (through the Waterline Arsenal Roundabout adventure) and did NOT adventure in the Underwater Base at all. Then I went to the Byzantine Interior of the Unborn Base and patrolled there until I got ...
by Muhandes
Sun Apr 19, 2009 2:18 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Seems like I am spading alone again... oh well. Thanks to bamse for supplying me with some gum, I've started spading gumshoe. So far it doesn't look much: +10% 23/24 +12% 49/50 +13% 19/20 +14% 23.25 (< 11%) +15% 200/200 I got worried that my data was poisoned so I started all over again: 13% 33/34 1...
by Muhandes
Sun Apr 19, 2009 1:32 pm
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1587399

Re: Minor interface tweak requests

Multi-use on Palooka Joe gum please.
by Muhandes
Sun Apr 19, 2009 7:18 am
Forum: Off the Wall
Topic: Time magazine's top 100 most influential people results poll
Replies: 13
Views: 10521

Re: Time magazine's top 100 most influential people results poll

TheK3vin wrote:moot... meh. Sure he made the website, but he didn't make 4Chan what it is.
Anonymous did
by Muhandes
Fri Apr 17, 2009 4:35 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 335657

Re: Minor bugs

On the same subject, after you choose a focus, the order of the list in the hideout changes. It starts with the order by ID (Basic understudy, Self defense expert, Karate expert etc.) but when you choose something it becomes Basic understudy, Flea market trader, Documentarian ...
by Muhandes
Wed Apr 15, 2009 1:35 pm
Forum: Gameplay & Discussion
Topic: Level 9/Cube reset
Replies: 19
Views: 19244

Re: Level 9/Cube reset

I wanted to cut off some of these questions by assuring you that there ARE patterns to the answers, and that after some spading and some learning, it won't be as complicated as it looks up front. There are patterns obviously, but are you saying that once we have it all spaded we can always do it in...
by Muhandes
Thu Apr 09, 2009 1:44 pm
Forum: Gameplay & Discussion
Topic: how to advanture in Sector Gamma 7?
Replies: 12
Views: 12826

Re: how to advanture in Sector Gamma 7?

malk-a-mite wrote:
Muhandes wrote:Victories? I'm pretty sure XP goes up even if you lose.
Possible XP gains don't increase unless you win, ... haven't spaded out if the HP for the critters gets higher...
Right, I just checked it. From some reason I though it goes by visits, and it goes by wins.
by Muhandes
Wed Apr 08, 2009 2:49 am
Forum: Gameplay & Discussion
Topic: how to advanture in Sector Gamma 7?
Replies: 12
Views: 12826

Re: how to advanture in Sector Gamma 7?

I guess I'll have to check it again tomorrow, out of turns for today.
by Muhandes
Wed Apr 08, 2009 2:06 am
Forum: Gameplay & Discussion
Topic: how to advanture in Sector Gamma 7?
Replies: 12
Views: 12826

Re: how to advanture in Sector Gamma 7?

MagiNinjA, what I meant is that I think the XP/toughness goes by the number of turns spent, no matter if you lost or won. So if you go there and loose time after time it becomes harder and harder.
by Muhandes
Wed Apr 08, 2009 2:04 am
Forum: Help & Hints
Topic: Cube doubt
Replies: 10
Views: 36505

Re: Cube doubt

I just checked and indeed the center option does NOT change reputation.
by Muhandes
Wed Apr 08, 2009 1:19 am
Forum: Gameplay & Discussion
Topic: how to advanture in Sector Gamma 7?
Replies: 12
Views: 12826

Re: how to advanture in Sector Gamma 7?

Victories? I'm pretty sure XP goes up even if you lose.
by Muhandes
Wed Apr 08, 2009 1:09 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

it has to be a chipsink though, otherwise what's the point of it? Fighting enemies isn't a chipsink. In fact, it gives you chips! What's the point of having it? He was not referring to fighting but to the casino. And I don't think it HAS to be a chip sink. Anyway, Nicely Aged is now spaded - 30% it...
by Muhandes
Sun Apr 05, 2009 8:20 am
Forum: Help & Hints
Topic: Cube doubt
Replies: 10
Views: 36505

Re: Cube doubt

No matter what reputation option you take, take it 20 times in a row and you'll stay neutral.
To change reputation you need to take different adventures.
by Muhandes
Sat Apr 04, 2009 4:10 pm
Forum: Testing & Debugging
Topic: I have no idea if you can classify this as a bug or not...
Replies: 3
Views: 5983

Re: I have no idea if you can classify this as a bug or not...

/me goes and makes a BIG note on the relevant wiki page.
by Muhandes
Thu Apr 02, 2009 10:40 pm
Forum: Help & Hints
Topic: Cube doubt
Replies: 10
Views: 36505

Re: Cube doubt

Negation is the new elabortion.
by Muhandes
Thu Apr 02, 2009 10:37 pm
Forum: Off the Wall
Topic: Huzzah, Spring is Coming.
Replies: 36
Views: 25019

Re: Huzzah, Spring is Coming.

Well, yes, I realized this after looking at a map. What I meant was that if I had a blank map (no state outlines), and you told me to point to Colorado, I would have pointed to Wyoming. Possibly. Hate to tell ya, but you would have pointed wrong. :P /em contemplates how to work a "know your ge...
by Muhandes
Thu Apr 02, 2009 10:33 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 143254

Re: Coordinated spading effort

Im trying to spade the drop rate of Brass Knuckles. Mostly because no one has done it yet, and it's pretty pointless, making me more interested to finish :) If you are going to do a brute force spade you are looking at a few thousand turns to get a reasonable estimate. I can do the exact math, but ...
by Muhandes
Thu Apr 02, 2009 10:31 pm
Forum: Gameplay & Discussion
Topic: monster in Castle?
Replies: 6
Views: 6256

Re: monster in Castle?

Ryme wrote:Penicillin most definitely isn't good for computers, either. That's the joke.
Sure it does, whenever my computer plays up I take one penicillin and go lie down a bit.