Search found 9 matches

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Thu Sep 22, 2011 10:14 pm
Forum: Testing & Debugging
Topic: Rather serious bug encountered when I tried to Retcon.
Replies: 2
Views: 50905

Rather serious bug encountered when I tried to Retcon.

Got a situation here. Apparently, I somehow clocked a run that took no time at all, according to the game itself. Needless to say, the inability to Retcon is a rather serious issue. I tried to Retcon prior to this. BUT, I ended up with a MySQL error, that caused the Retcon to fizzle. I figured it wa...
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Fri Jul 08, 2011 12:44 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 2254158

Re: Creative player ideas for in-game items, zones, etc.

Okay, gonna try another idea. First: Lead pipe + tacky grip = handle. Then: handle +skateboard = Scooter. Transportation Range: 2-3 (probably a 2, based on precedent) "Sure, it doesn't look as cool as the skateboard, but at least on this, you are a lot less likely to faceplant. Expect to get la...
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Thu Jan 06, 2011 11:16 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 2254158

Re: Creative player ideas for in-game items, zones, etc.

Idea for an enemy: Robo-FAK (Robotic First Aid Kit) An attempt by corporate interests to displace human EMTs with robots. Robo-FAK was designed to provide medical assistance to those in isolated locations. However, its AI kept mistaking an open mouth for a gaping wound, and would often be overprotec...
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Mon Oct 20, 2008 10:45 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 2254158

Yet another vehicle idea (And yes, I can HEAR the eyeroll XD) : But it can also provide a use for those computers beyond their place in the computer lab. My example is the Asp Evader + Positronic Computer = Midnight Rider. But different vehicles may have different effects when combined with a comput...
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Thu Oct 16, 2008 6:40 pm
Forum: Gameplay & Discussion
Topic: Things you love about TH
Replies: 11
Views: 7819

I like the community, the gameplay, and the way turns are handled so that players don't have to powergame to move up in the world.
by
Tue Oct 14, 2008 6:29 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 2254158

More vehicles with different stat boosts. Maybe a little more variety there too. Maybe even an option to customize, with a catch. The catch being that you can only have a limited amount of customization, and that you need to have certain parts taken from enemies to carry it out. Perhaps gadgeteers m...
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Tue Oct 14, 2008 6:21 pm
Forum: Gameplay & Discussion
Topic: 30 Days of Twilight [2008]
Replies: 32
Views: 35266

I am SO in.
by
Sat Oct 11, 2008 6:08 pm
Forum: Off the Wall
Topic: Music to Fight evil by
Replies: 9
Views: 12269

Music to Fight evil by

So, what music brings out the superhero in you? Anything you listen to when you are on TH?
by
Sat Oct 11, 2008 5:18 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 2254158

I do have an idea for some sidequests. Maybe some quests that vary based on what superhero type you are? But that is just an idea and I am not sure if I am the first to suggest it.